@cls
@echo.
@echo file: chklist.bat - A Check List File...
@echo Actions prior to ZIPPING, and putting on site... not in any particular order...
@echo.
@echo 1. CHANGES.TXT: Add date, and any new entry to CHANGES.TXT
@echo.
@echo 2. chglist.txt -  vc?chg??.zip
@echo Modify diffall.bat to INCLUDE any other changes...
@echo Run diffall.bat, to get differences... massage 'tempchgdiff.txt', removing #BEGIN, etc,
@echo and rename file to chgdiff??.patch
@echo.
@echo 3. Boost - run genboostlist.bat, to generate new list...
@echo When correct, delete previous boostlist.txt, and rename tempboostlist.txt to boostlist.txt
@echo Add any notes, and changes to README.boost.txt
@echo.
@echo 4. Zip Version - Amend zipsetup.bat to the NEW version...
@set TEMPVERS=
@set TEMPVCV=
@set TEMPVERS6=
@set TEMPVCV6=
@call zipsetup >nul
@if "%TEMPVERS%x" == "x" goto ERR1
@echo Currently TEMPVERS=%TEMPVERS% TEMPVCV=%TEMPVCV% TEMPVERS6=%TEMPVERS6% TEMPVCV6=%TEMPVCV6%
@echo.
@echo 5. README - Check and verify each 'README' file, and update as necessary...
@echo README.boost.txt, README.debugging.txt, README.fgfs.txt, README.OpenGL.txt
@echo README.osg.txt, README.tss.txt, README.txt, and write a NEW 'udpate' file
@echo of the form README.upd-current-date-.txt
@echo.
@echo 6. MSVC6 Build Files - Generate a fresh set of MSVC6 dsw/dsp files from current
@echo fgfs/fgfs.sln, using vcproj04.pl, and copy the new files into place.
@echo This step might include deleting ALL the current sln/vcproj files, and starting
@echo a fresh BUILD from the dsw/dsp files, just to check...
@echo.
@echo 7. ZIPPING: When EVERYTHING is checked, changed, and modified as needed
@echo run 'zipall.bat' to generate now ZIPS. Note, all previous zips will be
@echo deleted during this process...
@echo.
@echo PS: Remember to run 'clobnow' to delete temp*, *.bak, etc... in each folder necessary.
@echo.
@goto END

@REM ERRORHANDLERS

:ERR1
@echo ERROR: zipsetup.bat not found, or some other error...
@goto END


:END
