IMPORTANT NOTE: Using regular SVN updates of OpenSceneGraph (OSG)
can be hazzardous to your HEALTH ;=))

Being a VERY ACTIVE archive, there are time, at the
particular hour of your update, OSG may not compile.

For this reason, and this reason alone, I do NOT do an
OSG update EVERY TIME! You will note below, on one occasion
I had to 'revert' the SVN to the -r PREV to get it to
compile.

Hopefully, this does not happen too frequently ;=()

2009-11-17 Update
-----------------

Reverted to -
C:\FGCVS\OpenSceneGraph>svn up -r HEAD
... quite a number of updates ...
Updated to revision 10764.
And this got OSG Release built ;=))


2009-07-11 Update
-----------------

Due to a problem with the latest, did a reversion. This
was indicated on the OSG forum. Apparently some experimental
code got committed to SVN, and the maintainer is presently on
holidays, so did -

C:\FGCVS\OpenSceneGraph>svn up -r PREV
U    include\osgManipulator\Dragger
U    applications\osgviewer\osgviewer.cpp
U    src\osgVolume\RayTracedTechnique.cpp
U    src\osgPlugins\ffmpeg\CMakeLists.txt
U    src\osgManipulator\Dragger.cpp
U    src\osgWrappers\osgManipulator\Dragger.cpp
U    examples\osgmanipulator\osgmanipulator.cpp
U    examples\osgvolume\osgvolume.cpp
Updated to revision 10453.

But for now, only overwrite 
applications\osgviewer\osgviewer.cpp

And this got OSG Release built ;=))

EOF - README.osg
